***IMPORTANT – DO NOT PAUSE THE VIDEO AFTER PRESSING PLAY. IT IS PROGRAMED TO STOP AFTER THE SET TIME FOR THAT DANCE***
scroll up ↑ to dismiss
HOW TO PLAY
SPLIT INTO 2 TEAMS AND SEND ONE PERSON UP EACH ROUND
PRESS DANCE ON! TO GENERATE A DANCE FOR YOUR OPPONENT TO ATTEMPT!
PRESS PLAY! YOUR APPONENT HAS UNTILL THE MUSIC STOPS TO RECOGNIZE AND COMPLETE THE DANCE
2
POINTS ARE AWARDED FOR RECOGNIZING AND COMPLETING THE DANCE WITHOUT HELP
1
POINT IS AWARDED FOR COMPLETING THE DANCE WITH HELP FROM TEAMATES
0
POINTS ARE AWARDED FOR HOW WELL YOU CAN DANCE! AS LONG AS YOUR ATTEMPT RESEMBLES THE DANCE, IT COUNTS!
IF A DANCE IS LABELED “TOGETHER,” TELL YOUR OPPONENT BEFORE PRESSING PLAY! THEY MUST GRAB ONE OR MORE OF THEIR TEAMATES TO JOIN THEM AFTER SHOWING THEY KNOW THE DANCE!
A CONTESTANT MAY CALL DOUBLE OR NOTHING BEFORE THEIR TURN IF THEIR TEAM IS BEHIND BY 3 OR MORE POINTS AT THE BEGINING OF THE ROUND. THEY WILL RECIEVE EITHER: 4 POINTS – FOR COMPLETING THE DANCE WITHOUT HELP, OR ZERO POINTS.
W
THE TEAM WITH THE MOST POINTS AFTER 7 ROUNDS WINS! * (IF THE SCORE IS TIED, PLAY ANOTHER ROUND UNTIL THE TIE IS BROKEN!)
***IMPORTANT – DO NOT PAUSE THE VIDEO, IT IS PROGRAMED TO AUTO STOP AFTER THE SET TIME FOR THAT DANCE***